An early early prototype emerges


The time has arrived for me to open this proof of concept game to the internet.

As a newer Game developer I thought it was in my best interest to start out with a small horror game.

the monster of the game was based from an old blender project I made and thought it would be funny turned scary to use Miguel wahauskey the walking cyclposed beholder who is very low in polygon count.

the game is currently "playable" and the player can win. however there gameplay is bound to change into a

more stealth based / puzzle approach woth a narrative. currently the atmosphere is set and audio is to be tested.

the IA is functional. to get to the player that is. you can out pace them but navigation has yet to be implemented further.

Files

Miguel_Wahauskys_Forest_walk.exe 127 MB
45 days ago

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