initial alpha release


Inspiration and motivation was clearly with me. ai have developed this to a degree that I can say it's now in alpha rather than a prototype, albeit a Sliver of what my scope was. but scope creep exists for a reason thus I'm pushing alpha put.


change log:

  • Added ui elements for the menue, 
  • genrated cenamatic background for main menu, 
  • mini cut scene added
  • plethora of bug fixes
  • fixed avoidance

Known issues:

  • the monster can gain slight altitude by trees , does not effect mobility mainly a visual issue.

short term roadmap:

  • adding more dialogue to the game
  • adding more puzzle esque elements and expanding the map
  • re-meshing Miguel
  • adding player modle
  • various quality of life imprivments

Files

Miguel_Wahauskys_Forest_walk.exe 129 MB
May 14, 2024

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